Player Unknown Battlegrounds 5 Man
PlayerUnknown’s Battlegrounds game. There is a very little chance that you have never heard about PlayerUnknown’s Battlegrounds or just PUBG for short. This title is literally everywhere – YouTube, Twitch, biggest game-related websites. And currently it is the most popular game on Steam. Kill 10 players with a shotgun, a submachine gun, and/or a pistol. Marksman Master Kill 100 players with an assault rifle and/or a sniper rifle from over 100 meters away.
Maps |
---|
The Maps are the playable area where players are pitted against each other in BATTLEGROUNDS. Within these maps, a red zone periodically spawns onto random cities/locations causes explosions within that area and also periodically a C-130 flys over the map and drops an air drop.
Currently Erangel, Miramar, Sanhok & Vikendi are used for all the game modes.
- 2Current Maps
Maps
From oldest to newest;
- Erangel (Alpha Map) a Russian map.
- Miramar (Map 2) a Central America sand map.
- Vikendi (Map 3) an Adriatic island snow map.
- Sanhok (Map 4) a Southeast Asian forest map.
- Karakin (Map 5)
- Vikendi (Season 7) overhaul.
- Paramo (Map 6)
- Haven (Map 7)
Current Maps
North America | ||||
Maps based out of the region of North America. | ||||
Haven | ||||
South America | ||||
Maps based out of the region of Central America/Mexico. | ||||
Miramar | Paramo | |||
Africa | ||||
Maps based out of the region of Central America/Mexico. | ||||
Karakin | ||||
Europe | ||||
Maps based out of the region of Europe. | ||||
Vikendi | ||||
Russia | ||||
Maps based out of the region of Russia. | ||||
Erangel (Remastered) | ||||
Asia | ||||
Maps based out of the region of Asia. | ||||
Sanhok (Remastered) | ||||
Training | ||||
Map to test out weaponry and vehicles. | ||||
Range | ||||
Discontinued | ||||
Maps based out of the region of Russia. | ||||
Erangel | Sanhok | Vikendi |
Q: What are the map sizes?
- Q: Why is it taking so long to build maps?
- ↑https://www.reddit.com/r/PUBATTLEGROUNDS/comments/6v32oc/playerunknown_devcom_developer_conference_recap/